MoltenVK Rendering Upgrade for C++ Vulkan PyQ
I have an existing C++17 code-base that embeds a Vulkan renderer inside a PyQt6 window. The Windows and Linux paths already work; the missing piece is a MoltenVK path so the same application starts and renders correctly on macOS… (Budget: $5000 – $10…
Cross-Platform Game Porting — 2
I have a finished PC title running on a custom OpenGL renderer. Now I want the same experience on Android, iOS, and macOS, with the first playable build targeted for iOS. The visuals cannot drop in quality—the… (Budget: $5000 – $10000 USD, Jobs: And…
