Steam Billiards Aim Assist Mod — 2
I’m playing a newly released billiards title on Steam (PC build) that shows a shot-trajectory line on certain tables but leaves others completely blind. I’d like that aiming line to appear everywhere…. (Budget: $10 – $30 USD, Jobs: C Programming, C# …
Steam Billiards Aim Assist Mod
I’m playing a newly released billiards title on Steam (PC build) that shows a shot-trajectory line on certain tables but leaves others completely blind. I’d like that aiming line to appear everywhere…. (Budget: $10 – $30 USD, Jobs: C Programming, C# …
Interactive Unreal Particle Simulation
Hi Everyone, I want to develop a real-time generative particle system in either Touchdesigner or Unreal Engine. I’ll share the reference link for the visual direction. Particle Waves https://www.dropbox.com/scl/fo/xnqdud50dpjhqxnkrwrif/AItaAJTjnDzdwA…
DirectX 9c Rendering Engineer (C++ / Engine Optimization)
About the Project We’re upgrading the rendering architecture of a legacy DirectX 9c game engine (PowerRender-based). The game renders 100k–500k animated units (sprites) on terrain, plus particles. Currently the engine is CPU-bound, extremely draw-call…
Qt USD Viewer & Ray Tracing
I’m building a cross-platform desktop tool in Qt/C++ that reads Universal Scene Description (USD) files, previews them in real-time with OpenGL Phong shading, and then renders the exact same scenes through a custom CPU-based ray tracer… (Budget: ?150…
Physically Based Material Showcase using Simplified PBR Shader (C++ OpenGL PBR Spheres)
I already have a basic C++/OpenGL template that compiles on macOS. I now need it extended so that, when I launch the executable, four spheres sit side-by-side in the scene, each rendered with a true PBR workflow… (Budget: ?600 – ?1500 INR, Jobs: 3D D…
Unreal 5.6 World Partition Setup
I’m building an open-world project in Unreal Engine 5.6 and need a quick, clean World Partition foundation for my “Calysto World” environment. Starting from a blank level, I want the terrain brought in… (Budget: $8 – $15 USD, Jobs: 3D Design, 3D Mode…
Unity Puzzle Solver Visualization
I have an early-stage puzzle game and need a more rigorous, mathematics-driven solution engine built directly in Unity. The goal is for the program to ingest a set of parameters, run the necessary calculations,… (Budget: €250 – €750 EUR, Jobs: 3D Mod…
MoltenVK Rendering Upgrade for C++ Vulkan PyQ
I have an existing C++17 code-base that embeds a Vulkan renderer inside a PyQt6 window. The Windows and Linux paths already work; the missing piece is a MoltenVK path so the same application starts and renders correctly on macOS… (Budget: $5000 – $10…
OpenCV Expert for Football Pitch Calibration
Job Title: Computer Vision Engineer Needed to film a small five-a-side football pitch and create simple calibration for three camerasJob Description: I am looking for a computer vision engineer with good… (Budget: $10 – $30 USD, Jobs: C++ Programmin…
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