Physically Based Material Showcase using Simplified PBR Shader (C++ OpenGL PBR Spheres)
I already have a basic C++/OpenGL template that compiles on macOS. I now need it extended so that, when I launch the executable, four spheres sit side-by-side in the scene, each rendered with a true PBR workflow… (Budget: ?600 – ?1500 INR, Jobs: 3D D…
Dynamic Text Removal from MP4
I have an MP4 in which the original editor burned a block of text directly onto a moving background. I need that text gone while keeping every bit of motion and colour exactly as-is beneath it. In other words, the final video should look as though the …
Looking for Senior Unity Game Developer
I’m ready to kick off a new Unity-powered game and need a seasoned developer to take the technical lead. The core experience is a game, and I want it running smoothly on both PC and mobile from day one… (Budget: $750 – $1500 USD, Jobs: C# Programming…
