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Cross-Platform Game Porting — 2

Posted on | November 7, 2025 | Comments Off on Cross-Platform Game Porting — 2

I have a finished PC title running on a custom OpenGL renderer. Now I want the same experience on Android, iOS, and macOS, with the first playable build targeted for iOS. The visuals cannot drop in quality—the… (Budget: $5000 – $10000 USD, Jobs: Android, C++ Programming, Game Design, Game Development, iOS Development, Mac OS, Metal, Objective C, OpenGL, Vulkan)

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